Row of five Batak Pro reaction games lined up on an exhibition stand with Guinness World Records branding

Exhibition Game Hire

Fifty-seven games that stop traffic on a trade show floor — reaction walls, prize attractions, driving simulators, retro arcades, skill challenges and carnival-style competition games. All of them owned and maintained from our 25,000 sq ft warehouse in Rotherham, branded in-house, delivered on our own vans. From £145 to £1,995.

Our Exhibition Games

The range

We carry 57 exhibition games from our 25,000 sq ft warehouse in Rotherham, all of it our own stock — bought outright, PAT tested where applicable, maintained in-house and sent out on our own vans. The range starts at £145 for a soft axe throwing set with two bristle target boards and foam axes, and runs up to £1,995 for a linked pair of original Sega Rally 2 sit-down racing cockpits from 1998, still on the Model 3 arcade board. Most games fall in the £325 to £495 band — a two-player Strike a Light at £395, a full-size Batak Pro at £495, a branded prize crane at £495, a Grab a Grand cash cube at £595 with a member of our team to run it.

You'll see the same sort of kit listed elsewhere as trade show games, exhibition stand games, show floor games or interactive exhibition games — it's the same idea whichever label people use. We've been hiring out exhibition and event games from Sheffield since 1999, and we own and maintain 95% of what goes out. The rest is specialist kit we bring in from people we've worked with for years, and even then it's our name on the booking and our team on site.

Types of exhibition game we carry

  • Reaction games

    Twelve machines built around speed and reflexes, most from manufacturers we've worked with for years. The Batak Pro at £495 is a 12-target reaction wall made by Dr D.W. Nelson in West Sussex, the same kind used by F1 teams and Premier League clubs — it has 30-plus programmes and a 30-second sprint mode that's been the standard competition format on stands for years. The Batak Lite at £395 is the 8-target version, better for children and tight spaces, and it can be wall-mounted if floor space is tight. Strike a Light at £395 is a two-player tabletop dome game made by MadeforArcade in Canada, with large neon buttons and a battle mode where hitting your own buttons lights up your opponent's side. The Chaos 4-player version at £395 lets four go head-to-head on the same board. The Vault at £425 is a solo reaction game — stop an orbiting light in five red zones inside 30 seconds across four difficulty levels, and it's been one of our most-branded units, done up for Amazon, Hankook and COBRA Network. The Revolution at £425 does the same thing head-to-head for two players, and Spot On Challenge at £425 pushes throughput past 100 players an hour.

  • Driving and arcade simulators

    Three linked two-player machines. The original 1998 Sega Rally 2 Championship twin sit-down at £1,995 — two cockpits running on Sega's Model 3 board with Castrol and Michelin rally livery, four stages and a hidden Lancia Stratos to unlock. The Fast and Furious twin by Raw Thrills at £1,495 — street racing with licensed cars, shortcuts and a career mode that saves progress between sessions. And a pair of Playseat WRC racing simulators at £495 — Logitech force-feedback wheels and pedals on flightcase bases, staffed for up to three hours with a ghost-car time trial to keep people coming back for another lap.

  • Prize and giveaway games

    Seven prize-focused games that earn their keep by drawing a crowd and giving your team a natural reason to start a conversation. The Grab a Grand cash cube at £595 — a clear-acrylic booth by Game Works Creative where a blower fires vouchers into a whirlwind and the player grabs as many as possible in 30 seconds, with a member of our team to operate it for up to three hours. The Ballnado Grabber at £595 uses the same tank but fills it with foam balls. A prize crane grabber at £495 with adjustable claw strength — set it to prize-every-time or 1-in-100, fill it with branded merchandise or capsules. A floor-standing prize wheel at £395 with 32 numbered segments, entirely mechanical. A Plinko board at £395 — an A-frame disc-drop peg board with LED strip lighting, no power needed. A Crack the Code safe at £395 with a 4-digit keypad and colour-change LED base that works as a lead-capture tool, and a Gold Bar Challenge at £395 — a dexterity game where picking up a metal bar from a Perspex case looks easier than it is.

  • Skill and steady-hand games

    Six games that test a steady hand and reward repeat attempts. The Giant Buzz Wire at £395 is a floor-standing Megawire with a twisted metal track on a branded frame, battery powered so no mains needed — we've wrapped it for Lenovo, Red Nose Day, Collect+ and Locta. Its tabletop sibling Beat the Buzzer at £395 runs 90-second rounds with three lives and can run on battery too. The Giant Operation game at £399 — a life-size fibreglass patient on a green-draped table, based on the 1965 Hasbro/Milton Bradley classic, with an operator for up to four hours. The Giant Labyrinth at £299 is a 4ft tilting maze with two control knobs, entirely mechanical, and we branded one up for Rundles with their "Resolve Together" slogan. The Maze Runner at £395 is a 7ft pedestal version with a steering wheel and digital countdown timer, branded for Vanguard and Gallagher Insurance. And the Atari Pong table at £425 is an officially licensed coffee table where the paddles and ball are physical blocks moved by magnets, not a screen — we've had it at the Trafford Centre for a brand launch and at Birmingham Arena for a staff party.

  • Carnival and competition games

    Fifteen tabletop and freestanding games that work as a matched set or individually. The Whack a Mole at £445 — a two-player digital cabinet by Game Works Creative with self-lighting targets, foam hammers and a built-in battery for untethered use; we run seasonal versions including Whack a Zombie at £495 for Halloween and a Christmas snowman variant. The Ultimate High Striker at £795 — a 3.4m tower by Andamiro, the Korean company behind the King of Hammer arcade unit, with digital scoring and adjustable difficulty. The Saloon Bar Shoot-Out at £375 — a Wild West quick-draw game with digital reaction timers behind swinging saloon doors, with an optional inflatable facade. Tabletop skill games start at £325: Roller Bowler, Flap Attack, King of the Hill, Whip n Skip and Strike Zone — the last one made by Wertz Werkz over in Milwaukee, a puck-sliding table bowling game that needs no power at all.

  • Sports and active games

    Six games that get people moving. The UNIS Elite interactive basketball at £495 — a commercial arcade unit from Universal Space with a 49-inch LCD backboard and electronic hoop-height adjustment, which we wrapped end to end for Rundles at one of their exhibition stands. The two-player Double Shot basketball at £175 runs on its own battery with no cables needed. The Interactive Football Challenge at £345 uses wireless LED target cones and a digital leaderboard, with a trained operator for three hours. The UNIS Bowl Master virtual bowling at £445 runs a real ball down a short lane with on-screen pins — we've set it up on stands at ACC Liverpool and at a corporate party at Bramall Lane. An inflatable basketball shootout at £295 with four lanes that handles around 80 players an hour, and a soft axe throwing set at £145 with two bristle-board targets and foam axes — the version that doesn't need safety netting or a briefing tent.

  • Classic arcade and entertainment machines

    Ten machines for adding atmosphere and a longer dwell time. A Multipin virtual pinball cabinet at £495 with hundreds of tables in one machine — The Addams Family, Medieval Madness, Cirqus Voltaire — with a real plunger and flippers but free play and no coin box. A cocktail retro arcade table at £325 with Pac-Man, Space Invaders and Donkey Kong on a face-up glass top that flips to the active player, and an upright standing cabinet at the same price with Street Fighter II and King of Fighters. The twin-pad dance arcade machine at £495 with 42-inch LG LED screens and built-in PA, which we ran for a week at Manchester Arena and then shifted to the Bull Ring in Birmingham the week after — same machine, same client, just a change of postcode. A 7ft DynamicAir air hockey table at £350 with full-perimeter LED lighting and a powerful blower, branded for GitHub and ETF Stream. An NSM digital jukebox at £395 with a 32-inch touchscreen, and a Paragon Pro quiz machine at £695 by Games Warehouse with around 24 games including Deal or No Deal, set to free play.

Why exhibition games work on a stand

An exhibition stand lives or dies by its footfall, and a well-chosen game does three things at once that a static display can't. It stops people from across the hall — the glow of a Batak wall, the commentary from a Sega Rally cabinet, a crowd gathered round a Grab a Grand booth. It gives them a reason to stay — a game takes a minute or two, and the queue gives your team a steady stream of people to talk to while they wait. And it leaves a reason to come back — a leaderboard with the day's top score, a prize they want another shot at, a branded capsule they won and will carry round the show.

The variety matters as much as any single game. A reaction wall draws a different crowd from a prize crane, and a Giant Operation game will pull in people who'd never stop for a racing simulator. We've delivered to most of the major UK exhibition venues — NEC Birmingham, ExCeL London, Manchester Central, Olympia London, ACC Liverpool, Harrogate Convention Centre and SEC Glasgow — and we understand the logistics at each of them: loading bay time slots, stand build-up windows, stewarding requirements and the venue H&S paperwork that needs to be in the right hands before the show opens.

Anais, who books for Amazon's events — they've hired our Batak walls, Strike a Light machines, prize cranes, Spot On Challenge, Revolution and Grab a Grand across multiple locations — put it like this: "The team are amazing, attentive and quick to get things up and running. We have the best time at our events with some of the games and it makes planning events so much easier. We have used them for years here at Amazon events. Very reliable."

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Two players competing on a Strike a Light reaction game with red and blue illuminated dome buttons at an event

What's included

  • Delivery, setup and collection

    Delivered in our own vehicles by our own team. Every game is set up, tested and ready before your stand opens, and we collect at the end of the show — so there's no third-party courier between you and the kit when something needs sorting on the day.

  • £5M public liability insurance

    Full £5 million public liability insurance as standard, with indemnity to principal cover when our staff are supplied. Risk assessments and method statements emailed to you or your venue before the event.

  • Trained attendants

    Optional trained event attendants to run each game hands-free, so your team can focus on conversations with visitors rather than explaining how the Batak works for the fortieth time that morning. Some games — the Grab a Grand, the racing simulators, the dance machine, Giant Operation, Gold Cup — include staffing as standard.

  • Power sorted

    Most machines run from a standard 13A socket — they're chosen for exhibition-stand practicality, not the back of a lorry. The Double Shot basketball runs off its own battery, and several of the tabletop skill games need no power at all. Generators supplied where there's no mains on site.

  • In-house branding

    Custom branding on cabinets, wraps, panels and backboards, handled by our own team — artwork, print, application and removal. Printed before the event, fitted on site, removed after the show. Branding starts from £49 for cabinet button surrounds and goes up to £199 for a full four-sided plinth wrap.

  • Corporate invoicing

    Corporate invoicing with payment terms available — we've been supplying exhibition games to stand builders, marketing agencies and corporate clients since 1999, so we know how procurement works and we keep the paperwork straightforward.

Exhibition games in stock
57
Price range
£145—1,995
Years trading since 1999
25+
Equipment owned in-house
95%
Public liability insurance
£5M
Google reviews, 5/5 rating
209+

How the games get used

Most bookings are for exhibition stands and trade shows — a Batak wall pulling a queue at the NEC, a branded prize crane giving away Amazon merchandise at ExCeL, a dance machine drawing people from three aisles across at Manchester Central. But the games go out to a fair spread of other events too.

Corporate fun days and Christmas parties are the second-biggest category — five or six games in a branded corner, a leaderboard running across the afternoon, the whole thing booked on one invoice. Freshers fairs and university events tend to book the reaction and competition games most often — Whack a Mole, Beat the Buzzer, Strike a Light and the IPS Podium Challenge — because the throughput keeps a long queue manageable. Race nights use the Home Stretch bounce-a-ball game at £699 and the Gold Cup hobby-horse racing at £395, usually with a PA and a magnetic leaderboard alongside.

Community groups, schools, charities and local authorities book a different kind of mix — the carnival-style skill games, the soft axe throwing, the basketball shootouts, the inflatable shootout — and we supply risk assessments and method statements for every booking, which is usually the bit that gets a council or a school past their internal approvals.

We've also put together packages for product launches, brand activations and roadshows where the game itself is the campaign — a Crack the Code safe running a prize-draw competition at six SimplyBiz Group events, a Gold Bar Challenge on the Stiebel Eltron stand at the NAPIT trade show, a Snatch It game coloured Samsung blue for a "Samsung in Focus" roadshow.

Branding games for exhibitions

A branded exhibition game reads as part of the stand build, not a piece of entertainment dropped in the corner. The game draws the crowd, and your branding is all over it when they get there — on the back panel behind a Batak wall, on the cabinet wrap of a prize crane, on the skirting of a tabletop game.

We do all of it in-house — artwork, print, application and removal — so there's no back-and-forth with a third-party printer when a deadline's coming up. A printed bottom board for a tabletop game starts at £95 (we keep it for repeat hires at no extra charge), a scoreboard top or header from £29, Batak button surrounds from £49, a full front wrap from £69, a printed skirt from £149, and a full four-sided plinth at £199.

We've built branded versions of most of the range at some point in the last 25 years. A Batak Pro for McVitie's Team GB, an interactive basketball end to end for Rundles, racing simulators for Densura at a trade show, prize cranes for Amazon, Bishops Printers and DPS, a Beat the Buzzer on a purpose-built branded cabinet for SentinelOne at a cyber-security expo, a Chaos Strike a Light rebadged as "Whack-a-Waste" for Bywaters' recycling campaign, a Giant Buzz Wire done up for Lenovo — the list is long enough that most requests are a variation on something we've already built.

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Whack a Mole digital arcade cabinet with green body, yellow lettering, illuminated targets and foam hammers

The games

  • Batak Pro 12-target reaction wall with Guinness World Records branding and digital leaderboard

  • Strike a Light two-player tabletop reaction game with illuminated red and blue dome buttons

  • Grab a Grand cash cube branded for the Amazon Peak Tour Challenge with digital timer

  • Prize crane arcade grabber with Amazon branding, adjustable claw and coloured capsules

  • Whack a Mole digital cabinet with self-lighting targets, foam hammers and DB Entertainment branding

  • Twin Playseat WRC racing simulators with Logitech force-feedback wheels and Samsung screens

  • The Vault reaction game with green LED ring and 30-second challenge countdown

  • Giant Buzz Wire floor-standing Megawire steady-hand game branded for a corporate client

  • Officially licensed Atari Pong table with physical magnetic paddles on a lit playfield

A repeat supplier for brands and venues

We're a repeat supplier for Amazon — we've run exhibition games at their Prime Day events and delivered Batak walls, prize cranes, dance machines, Strike a Lights, virtual pinball cabinets, electronic wheels of fortune and more to their sites across the UK on an ongoing basis. We work with Specsavers on their schools careers events, where Lucy, their Early Careers Manager, said: "The DB team have been absolutely fantastic at our recent schools careers events. Katie, Dean and Becky have been efficient, friendly and very helpful. I thoroughly recommend them."

Beyond the corporate clients, we supply exhibition games to local councils, schools, charities and community groups who need vetted suppliers with proper documentation and insurance in place — they make up a fair chunk of the bookings every year. All of our kit is owned and maintained in-house and we hold a 5/5 rating after more than 200 Google reviews, which includes a fair spread of exhibition game hires among the rest of the catalogue.

Sophie, who hired a set of carnival games from us for a community event, said: "incredible, great value for money, super friendly and punctual staff." And Verity Watson, after we branded a Grab a Grand for her event: "Such a great idea for our event. The queues for the grabber never went down all night. The branding done for us looked great and service fab from start to finish."

If you're putting together a wider event — a full arcade games package for a games corner, a sports games tournament, a carnival-themed setup or a corporate fun day with a bit of everything — we carry over 600 products across 68 categories, so the whole thing goes on one booking with one invoice and one point of contact. Staging, PA, generators, marquees, fun food and branding all come from us too.

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UNIS Elite interactive basketball machine fully branded for the Rundles exhibition stand with LCD backboard

Where we deliver

From our warehouse in Rotherham we're five minutes from the A1, M1 and M18, which puts the major exhibition venues within reach without much lead time. We deliver regularly to NEC Birmingham, ExCeL London, Manchester Central, Olympia London, Harrogate Convention Centre, ACC Liverpool, Leeds First Direct Arena, SEC Glasgow, Telford International Centre and the Yorkshire Event Centre, as well as across South and West Yorkshire, Greater Manchester, the East Midlands, the North East and London.

The same games work just as well at a freshers fair at Sheffield Hallam Sports Park, a staff party closer to home or a charity event at the Penistone Showground. We've delivered the same dance machine from one end of the country to the other for the same client in the same week because the kit is ours and the vans are ours and there's no third party in the middle making the logistics someone else's problem.

If you're not sure which games suit your stand size or your crowd, tell us about the event and we'll suggest a combination that fits — we've been putting exhibition game packages together since 1999 and most setups are variations on something we've done before.

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UNIS Bowl Master virtual bowling lane with real wooden lane, ball return and on-screen pin display

Common questions

How much space do exhibition games need on a stand?

Most of our exhibition games are deliberately compact — they're chosen to fit on a standard exhibition stand, not a sports hall. Tabletop games like Beat the Buzzer, Strike a Light, Flap Attack and King of the Hill sit on a trestle table and need about six feet by two of floor space. Freestanding units like the Batak Lite (about 1.1m wide, and it can be wall-mounted to drop the depth to 130mm), the prize crane (about 3.8ft by 2.3ft), and the Grab a Grand cash cube (4ft diameter) fit within most 3m-by-3m stands without dominating them. The twin driving simulators — Sega Rally 2, Fast and Furious, the Playseat racing rigs — need about 10ft by 10ft each, so they suit a larger footprint or an island stand. The inflatable basketball shootout is 16ft tall and needs a sports hall or outdoor space. If you send us your stand plans we'll tell you what fits.

Can you brand the games with our company logo or campaign artwork?

Yes — branding is done by our own team, in-house. We print the artwork, apply it to the game before the event and remove it afterwards. Options vary by game: a printed bottom board on a tabletop unit starts at £95 (we keep it for repeat hires at no extra charge), a scoreboard top or header from £29, Batak button surrounds from £49 for the set, a full front cabinet wrap from £69, a printed game skirt from £149 and a full four-sided plinth wrap at £199. Most games have multiple branding surfaces — the Batak Pro has a back panel and 12 individual button surrounds, the prize crane has body panels and a window surround, the prize wheel has the wheel face, the column and the pointer. We've branded the bulk of the range at some point in the last 25 years — Amazon, McVitie's, Samsung, Specsavers, Lenovo, Red Nose Day, Bywaters, SentinelOne — so the artwork you'll need and the deadlines we'll be up against are things we've dealt with before.

What power do the games need, and what happens if there's no mains on the stand?

Almost every game runs from a standard 13A socket — that's deliberate, because exhibition-stand organisers don't hand out 32A supplies as standard and we'd rather not complicate the booking. Some games need no power at all: the Roller Bowler, Flap Attack, King of the Hill, Strike Zone, Whip n Skip, Plinko, Prize Wheel and Giant Labyrinth are entirely mechanical. The Double Shot basketball and the Giant Buzz Wire and Beat the Buzzer run on internal batteries. If your stand has no mains at all, we can supply a suitable generator and handle the distribution — we carry our own generators from 5 kVA up to 30 kVA and we know how far a 25-metre cable run goes in a busy exhibition hall.

Can you run a tournament or leaderboard across the games during the show?

Yes — it's the simplest way to get people coming back to the stand across a full day. A magnetic leaderboard between two machines, daily high scores written up as they come in, and people return to see if they've been knocked off the top. We've run it this way with the Batak Pro and Batak Lite, with the basketball machines at freshers fairs, with the racing simulators on stands and with the virtual bowling at ACC Liverpool. A large digital countdown timer visible from the aisle helps too — it tells people there's a time-limited competition running and that the top spot is still up for grabs.