This category is only for equipment guests can actually play. It does not
include giant deck chairs, scenery, seasonal figures or other large props.
The common thread is a recognisable game enlarged for an event setting.
Giant Connect 4, Giant Jenga,
Giant Snakes and Ladders and
Mega KerPlunk are the lighter, mostly
self-running end of the range. They need no mains power and work well as
additions to a larger booking. Connect 4, Jenga and KerPlunk fit a marquee
corner or function room as comfortably as a lawn, while Snakes and Ladders
needs room for its 8ft-square walk-on mat.
Giant Jenga, Connect 4, Snakes and Ladders and Mega KerPlunk are easy to understand and largely self-running. Snakes and Ladders needs room for its 8ft mat, and several are add-on products that make most sense alongside a main attraction or wider package.
Skill centrepieces
Buzz Wire, Operation and Maze Runner support timed attempts, while Giant Labyrinth can be scored by the numbered hole reached or distance progressed. They create a defined challenge and spectator point.
Indoors or outside
Many mechanical games can work on grass, hard standing or indoor flooring. Outdoor plans still need a flat position and a wet-weather alternative where the product cannot safely remain exposed.
Different ways to play
Use the small games for drop-in play, run a circuit where teams collect points, time Maze Runner and the steady-hand games, or score Giant Labyrinth by progress. The format can be relaxed or competitive.
Footprint and setup time
These are quick to put out compared with the inflatables, but they still want a flat spot and room to stand back. Each product page carries its own dimensions, so a site plan is worth marking up before the day rather than on it.
Who ends up playing
The rules explain themselves, which is why these suit a mixed-age crowd and work without an operator stood over them. Small children will still need an adult on the taller games, so place them where parents can see.
Check the footprint, not just the product name
Giant does not always mean difficult to place. Connect 4 stands just over
a metre tall and needs around 1.5m by 1.5m for the game and players. Jenga
is quick to set up and grows to over a metre during play. At the other end,
Operation uses a life-size patient on a table, Maze Runner is a tall
pedestal game, and the inflatable version needs blower power and anchoring.
Tell us the surface, available area, indoor headroom and access route. We
can then balance compact games around one larger piece rather than filling
the area with equipment people cannot move around comfortably.
Giant games can form part of indoor exhibition hospitality at
Manchester Central or a family event at
the Niagara Centre Sheffield, where
we have supplied Giant Connect 4 and Giant Jenga among larger packages.
Giant game questions
Can the smaller games be hired on their own?
Some are add-on items and may be subject to a minimum spend, including Giant Jenga. They are usually best value within a wider booking. Send the venue and date and we will explain what is practical.
Do giant garden games need power?
Connect 4, Jenga, Snakes and Ladders, KerPlunk and the mechanical labyrinth need no mains power. Electronic or inflatable products have different requirements, so check the individual product page.
Are these games only for outdoor events?
No. Several work in offices, marquees, exhibition halls and function rooms as well as on lawns. We need a flat surface, enough playing room and a suitable access route for the chosen equipment.
Where the giant games go
These fill space cheaply, which makes them a staple of fun days rather than exhibition stands. Community and council event games has the packages they usually travel with.