Campaigns we have built for
Amazon have run our kit as the Peak Tour Challenge and an FC Batak
Challenge. McVitie's, through Pladis, used a Team GB Win Training Tech
build. Takis had a Prize Wheel wrapped in full campaign artwork, HP had
a Whack a Mole with a branded header and front panel, Stiebel Eltron had
the Gold Bar Challenge done in their colours, and Zip Water put their
artwork on a Crack the Code safe. Staysure, Locta and Towmate have all
had Giant Buzz Wires branded, and Collect Plus have had both a Whack a
Mole and a Grab a Grand in their colours.
Charities we have built for include the Alzheimer's Society and Prostate
Cancer UK, where the constraint is usually that the artwork has to work
at a distance and the mechanic has to be gentle enough for a mixed-age
crowd.
Launches and activations land at the same venues as everything else.
Branded prize games have gone into the
Motorpoint Arena in Nottingham
and the Royal Highland Centre, and
full branded stands into the NEC and
ExCeL.
Prize mechanics worth thinking about early
The mechanic decides your prize budget, so it is worth settling before
the artwork. A grabber or a gashapon machine has a controllable win
rate, which suits a launch where you have a fixed quantity of samples to
give away. A prize wheel or Plinko is chance-based and reads as fairer to
a crowd, but the stock goes down quickly. Crack
the Code is the outlier, because you decide how many codes are live and
can run it as a single big prize across a whole day.
If the launch is inside a wider brand programme, the
brand activation games and
prize and promotional games
categories list the full range, and
getting artwork ready covers the
practical side of the branding. If it is happening inside a mall or a retail
scheme, shopping centre promotions
covers the extra rules that come with that.